Vulture Design was created by the two old friends - Odyn and Agoth, in 1994 AD. For a long period of completely inactivity on the computer scene, we decided to create something for the scene. In this time to the group joined Arsforce and Mr.Q as coders, Splatterpunk as swapper, and Surgeon as musician. Us first real scene production at this time was diskmag called THE SEER, coded by almighty Mr.Mike/Aspect/Vermes, featured gfx done by Hawk. In the same year we made some cracks done by Arsforce and Mr.Q, and little bit of warez. In 1996 ad. Mr.Mike and Agoth created first Odyn's graphiX collection called Baboon Ziben, Mr.Q coded CHRISTMASS COLLECTION, small music pack of Surgeon's SID's.

Time is gonna, and we enjoyed the first minutes of 1997, by the way, until year begins his end, we made the second edition of THE SEER magazine, coded by Mr.Q, with completelly refreshed design and menu-mechanisms. The PC Section started at 2k+2, when talented coder - Ruten, and Defactor - musicman, joined to VTE team.

The C64 section was reactivated at beginning of 2K+4, when Raf joined to the Vulture as coder.

In the year 2k5, Odyn, Ruten and Raf made first vulture's PC demo called 'Isotype' [ download demo ], that presentation won the first place at Symphony Party in Trzcianka/Poland, big thx to Silentriot for patience during the compos, coz there were some real problems with sound at compo machine ;]